Maur
Basic Info
Name: Maur
Class: Freighter
Manufacturer: HeraCorp
Value: $3,960,000
Maneuverability: 1.05 rad/s
Hull Strength: 3,000
Cargo Space: 255
Max Troopers: 42
Has Hangar: No
Has Cloak: No
Damage Soak: 0%
Light Weapons
Power Capacity: 65.00 p
Power Refill Rate: 3.00 p/s
Power Down Time: 12.00 s
# Front Turrets: -
# Left Turrets: 2
# Right Turrets: 2
# Rear Turrets: -
Heavy Weapons
Front Ammo: -
Left Ammo: -
Right Ammo: -
Back Ammo: -
Power Core
Health Points: 500
Firewall: 0.00
Power Reserve: 55.00 p
Power Recharge: 1.00 p/s
Feedback: 0.00
Propulsion
Health Points: 500
Firewall: 0.00
Normal Top Speed: 19.00 u/s
Acceleration: 1.00 u/s2
PTE Charge Time: 9.50 s
Sensors
Health Points: 500
Firewall: 0.00
Sensor Radius: 2,200 u
Cloak Detection Chance: 10%
Grappler
Health Points: 500
Firewall: 0.00
Grapple Range: 500 u
Overload: 0%
Transporter
Health Points: 500
Firewall: 0.00
Transport Range: 400 u
Trooper Capacity: 10
Deflection Chance: 0%
Ship Shields
Health Points: 500
Firewall: 0.00
Shields Strength: 600
Recharge Time: 8.40 s
Reboot Time: 8.50 s
Transporter Resistance: 20%
Energy Resistance: 15%
Projectile Resistance: 0%
Plasma Resistance: 0%
Radiation Resistance: 0%
EMP Resistance: 0%